Nerdlife - Tumblr Posts
I love this song!!!! Repeat!!!
Yep, I'm a nerd. I got a @PokemonGo Plus from @ebgames_. Last one at the Beacon Hill Centre, too. (the clerk told me that there may be some left at North Hill...that was about an hour ago.) I think it looks neat next to my Captain America shield...don't you? #TreatYoself #NerdLife #ChefApprenticeLife #yyc (at Beacon Hill Shopping Centre)
Hello World!! Mommy is doing well, and trying to rest. Welcome Penelope Lee Riley to hamster wheel. #newbaby #babygirl #familytime #olivebranch #nerdlife #FUbigfoot
Finalmente fiz meu teste das casas na Escola de Magia Norte Americana Ilvermorny e, novamente, fui selecionada para uma casa que favorece aos inteligentes e estudiosos. Parece que minha personalidade não mudou muito nos últimos anos. Pra vitória Nerds!! 😄😄😄😊😊💪📚📖💪👍💗💖
En ese momento juró que éramos infinitos
Las ventajas de ser invisibles_-Stephen Chbosky
[Ravnica Battlemap]Orzhova, The Church of Deal (Interior) 32x56
Sometimes called the Cathedral Opulent or the Church of Deals, Orzhova is a lavish cathedral with spiky spires, soaring ceilings, designed to make anyone who enters it feel insignificant and out-of-scale by comparison.
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[Ravnica Battlemap]Baan's Chamber 32x56
In the War of the Spark, Dovin Baan guarded the Immortal Sun for Bolas. During a fight, he was overpowered by Chandra Nalaar, who turned out to be the Dimir guildmaster Lazav in disguise, using an Izzet League flamethrower. Lazav threw throwing stars that hit Dovin in the eyes and blinded him.
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[Ravnica Battlemap]Zanikev, the Great Rot Farm (Modular Dungeon #1)
Whenever an area of Ravnica has fallen into ruin, the Golgari seek to sweep in, accelerate its decomposition, drain it of its resources, reseed it, nourish it, and—eventually—claim the revivified sector as their territory. Zanikev, the Great Rot Farm, is one particularly large Golgari reclamation zone that encompasses several former neighborhoods, an area of moss-coated and slime-choked architectural ruins where many scavenger species make their lair.
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Zanikev, the Great Rot Farm (Modular Dungeon #2) Golgari territory is filled with creatures composed of fungus and detritus from the guild's rot farms. Shriekers serve as sentries in Golgari tunnels, and violet fungus sprouts from the corpses of intruders.
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Dimir GuildGate - Entrance of Duskmantal
Masters of misdirection, infiltration, and espionage, Dimir spies and assassins pursue their objectives behind layers of deception. Dimir agents make ideal villains for adventures involving intrigue and mystery in the shadows of dark alleys and the tunnels of the undercity.
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[Amonkhet Battlemap]Pyramid of the Pantheon 32x56
The five gods are the effective rulers of Amonkhet. They are not the creators of the plane, but they are its stewards while the people of Naktamun await the return of the God-Pharaoh. The five gods believe they were created by the God-Pharaoh, who charged them with teaching the people the ways of the God-Pharaoh, and with protecting them until he comes.
The five gods embody the five virtues the God-Pharaoh wishes to cultivate in those who will become his Eternals in the afterlife. Each god is responsible for modeling and teaching one of those virtues to the acolytes and initiates of Naktamun, and then testing those initiates to ensure that they have mastered their teachings. Thus, they are present during the acolytes’ first lessons, during the Ceremony of Measuring, during the initiates’ intense training, and at each of the trials that are part of an initiate’s journey.
The God Trials were a series of tasks performed on the plane of Amonkhet that each inhabitant of the world aspired to complete. Originally, the Trials predated Nicol Bolas's intrusion into the plane and were only held once in a solar cycle. Bolas took this tenet and perverted it to hold the population of Naktamun in a never-ending state of exercise. An initiate who underwent a trial was awarded a Cartouche upon its completion. The God-Pharaoh taught that this record of the initiate's achievements preserved the initiate's essence, safeguarding their life force for the journey to the afterlife. Only the best of the best attained the "worthy dead" and had the honor of being personally killed by Hazoret after completing the 5th trial. The corpses of the survivors were shipped through the Gates of the Afterlife at the end of the Hekma and were believed to stay in a hidden oasis. It was thought that upon his return, Bolas would grant an afterlife to the worthy dead. This "afterlife" was revealed to be the transformation into an Eternal. With the deaths of most of the gods and citizens of Naktamun, and the complete desolation and abandonment of the city, the trials could not continue.
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[Ravnica Battlemap]Selesnya Sanctuary 32x56
The Eternal armies advanced through the green parks and concourses surrounding the Selesnya guildhall- the living temple of Vitu-Ghazi. At the urging of the Planeswalker Nissa Revane, Vitu Ghazi rose from its long slumber and advanced on the Eternals. In the teaching of the Selesnya guild, Vitu-Ghazi was the center of the world and the locus of Mat'Selesnya, the Worldsoul, so Nissa neither gave it animating force nor controlled it. Rather, she awakened it and urged it to take action in defense of its world. In response, Vitu-Ghazi's elemental rampage scattered the Eternals and pushed them back to the Tenth District Plaza.
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[Ravnica Battlemap]Ravnica at War #2 32x56
Zombies of Amonkhet are eternalized creatures, known as Eternals, are the conclusion of those who pass the trials and are slain by Hazoret. They form Bolas' lethal undead fighting force, the Dreadhorde, that has transcended their mortal capabilities. They are embalmed in layers of lazotep, a valuable blue mineral, that preserves their lifeforce as well as deeds in life.
The Eternals are elite soldiers with all the skill and prowess of living soldiers, but none of the disadvantages that arise in living beings, such as emotions, hesitation, or disloyalty - and not being "living beings" lets them be deployed across planes, given a means of transportation like the Planar Bridge. Bolas has personally crafted all of Amonkhet to create just such an army.
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[Ravnica Battlemap]Ravnica at War #3 32x56
During the War of the Spark, the lives of ordinary people were steeped in uncertainty and fear. As powerful planeswalkers clashed and armies of undead surged across the city, guildless citizens found themselves caught in the crossfire of epic battles that were beyond their control. Many were forced to abandon their homes, seeking refuge in makeshift shelters as they watched their once-familiar world unravel. Communities banded together, sharing resources and stories of hope amidst the chaos, but the constant threat of violence loomed overhead. For normal citizens, the war was not just a distant conflict but a profound struggle for survival, identity, and the hope of rebuilding their lives in a world irrevocably changed.
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Kamigawa: Neon Dynasty #004 Towashi
Towashi is the main city of modern day Kamigawa. It was built in a cleared-out part of the Jukai Forest. Now, kami and humans alike live among its towering skyscrapers. The streets are always packed, no matter the time of day. Its prime location along the coast makes it a hub for commerce, and its proximity to the forest provides shelter from the elements. Hovering lanterns and neon lights brighten a lower city that would otherwise be drowned in shadows throughout the day, and those same lights transform the city at night into a beacon of dazzling colors.
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Kamigawa: Neon Dynasty #002 Sokenzan, Crucible of Defiance 反逆のるつぼ、霜剣山 32x56
Sokenzanshi 霜剣山市 is a city located among the Sokenzan mountains in Kamigawa. The hardy, self-reliant city of Sokenzanshi is home to a thriving community of independent artisans and tinkerers. Foundries and ironworks are built right into the sides of the mountains to shelter from frequent snowstorms and tap straight into the fires at the mountain's heart. Life in the mountain city isn't the easiest, and those who call the city their home are stubborn, resourceful, and fiercely committed to their way of life. A system of natural mineral hot springs dot the slopes surrounding the city and are very popular all year round.
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Kamigawa - Neon Dynasty: Eiganjo, Seat of the Empire 32x56
Eiganjo was rebuilt upon the bones of its ancient former castle self, and even 1200 years later it remains the main center of Imperial power. It is where the Emperor lives with their court, and where the Imperials train at their Academy.
Eiganjo is a place where ancient shrines and ancestral homes exist side by side with sleekly modern structures. Ancient architecture is painstakingly maintained and incorporated rather than torn down or built over, creating a sense of elegance and harmony between past and present. Eiganjo is home to the Imperial Palace where high-ranking members of the Imperial court live and work, and pilgrims come to seek audience with the emperor. The main shrine of Kyodai, the guardian spirit of Kamigawa(神河の魂、香醍), is located within the palace.
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Amonkhet battlemap#001 Edifice of Authority 32x56
Amonkhet is a plane of dichotomy. Beyond the lush river valley spreads an endless scorching desert. Accursed, desiccated mummies roam that desert, while carefully embalmed mummies attend to the needs of the living in the glorious city-state. The people have everything they need. They are protected from the desert heat and wandering mummies by the magical barrier called the Hekma, and they spend their lives in focused training, honing body and mind to perfection. Yet they eagerly anticipate the time when they will be permitted to die in combat and leave this world behind.
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Amonkhet battlemap#002 The Naktamun City 32x56
Naktamun was located at the banks of the river Luxa and protected from the horrors of the surrounding deserts by the Hekma, a magical barrier maintained by the god Kefnet. During Nicol Bolas's initial attack on Amonkhet, Naktamun was the last city that stood against him and was to serve as the nucleus of the re-emerging civilization centered around him. Mummified dead did most of the manual labor of the city, building monuments and harvesting foodstock.
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