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[Ravnica Battlemap]Precinct Two - Azoruis Territory 32x56
Small houses, modest apartments, and commercial shops are sprinkled through Precinct Two, a place that law enforcement officers, lawyers, retired soldiers, and well-off working families call home. Corner shops cater to everyday needs, and many establishments are run by ex-soldiers. Streets are kept tidy, and buildings are maintained to be serviceable. Under the precinct's urbane veneer, tension simmers between law officers and the opportunistic crime families who call this precinct home.
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[Ravnica Battlemap]Precinct three - Selesnya Territory 32x56
Natural and urban life intermingle throughout the precinct, and the people who reside here view it as a respite from most other places in the Tenth District. Folk here tend to live simply, and generations of families have dwelt in the same structures for hundreds of years. During the day, the gardens, small pastures, and stables are tended by young and old. Evenings are given over to communal gatherings, sometimes featuring performances by trained beasts or storytelling.
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[Ravnica Battlemap]Azorius GuildGate 32x56
The Azorius Senate works alongside the Boros Legion and Selesnya Conclave to see to the enforcement of the law, and the Orzhov Syndicate to see to the provision of advocates and lawmages for accusers/claimants/complainants/plaintiffs and defendants.
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[Ravnica Battlemap]Simic Growth Chamber 32x56
The secrets of life are revealed in the laboratories of the Simic, and their research notes plumb and catalog nature’s wonders. Their original mission was to oversee issues of public health, but the Simic came to believe that the complete health of individuals and society as a whole depends on the mutual adaptation of nature and civilization to one another.
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[Ravnica Battlemap]Parhelion II 32x56
The Parhelion was rebuilt as the Parhelion II, also known as the Response Garrison and the Floating Citadel and is used by the Boros as a flying fortress. It is home to the Boros battle angels, with griffin skyknights making up a significant portion of its soldiers. It houses two floating warships.
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[Ravnica Battlemap]Precinct Three City of Fog 32x56
Despite their appearance of being "good" and "peace-loving", in truth the guild has a sinister streak. The Conclave used to employ its quietmen and other members to silence the civilians of Ravnica.
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[Ravnica Battlemap]Izzet league - Steam Vents 32x56
The Izzet League is organized into units designated as laboratories that specialize in certain fields of research. Though they all operate under the general guidance of the lzmundi, each laboratory is typically left alone to conduct its research.
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[Ravnica Battlemap]Azoruis Chancery
Believing that their legislation is the singular force that prevents Ravnica from descending into chaos, the Azorius Senate mediates and regulates the activities of all of the other guilds and the general populace despite their numerous decrees being ignored in areas that they have too little a foothold in.
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[Ravnica Battlemap]Izzet Steam Maze 32x56
The Izzet have networks of steam tunnels below the city, laden with pipeworks designed to conduct crucial materials and crackling energies where they're needed. To be sure, wild Izzet magic powers much of the machinery, and the rules are simply different down here than they are up on street level. You may find your spellcraft more efficient, more energetic, more cranked up, to a degree you've never evoked before. But be careful: other planeswalkers may experience similar gains in thaumaturgical performance; and will surely use it against you.
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[Ravnica Battlemap]The Great Concourse 32x56
A network of elevated roadways links many of the most important Selesnya communities near Vitu-Ghazi. The polished white stone of the roadways gleams in the sun, and the pathways are topped with lush trees, grasses, and flowers. On high holy days, its central hub serves as a gathering place for throngs of Selesnya devotees. On most other days, the Concourse is a teeming marketplace where goods transported across the city on the great roadways are bought and sold.
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[Ravnica Battlemap]Kamen Fortress 32x56
Kamen Fortress is the newest of the Boros stronghold in the Tenth. It overlooks the Smelting Quarter, Deadbridge Chasm, and Wayport, keeping watch for Rakdos activity. As the Theatre of Order headquarters, this is its prime directive.
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[Ravnica Battlemap]Godless Shrine 32x56
Full Orzhov members live longer than the average Ravnican. The high-ranking members of the Orzhov use magical means known as the Orzhov Blood to extend their lives but are mutated in many ways that they pass on to their offspring.
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[Ravnica Battlemap]Path to the Rix Maadi
Rix Maadi, or the Dungeon Palace, is the guildhall of the Cult of Rakdos on Ravnica. It is located deep in the Undercity — lower even than the Golgari — under a large mountain. Enclosing an active volcano, it holds the lava pit in which Rakdos slumbers. Rix Maadi stands at the far end of a courtyard, the Festival Grounds, its ornate stone edifice flanked by jagged basalt pillars flowing with lava streams. The façade is the only part of the guildhall that resembles an actual building.
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Overgrown Tomb #2 The Antehall 32x56
With their dead being planted and regrown as plant zombies, their reanimation magic has made the Golgari the largest Ravnican guild. Much like a swarm of insects, the Golgari often seem to behave more like a single organism than as a group of individuals. The whole Swarm is driven by a primal instinct to survive and reproduce.
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[Ravnica Battlemap]Gruul Turf - Scab Clan Territory 32x56
The Scab Clan is made up of a variety of races, including minotaurs, centaurs, ogres, and goblins. Scab clan warriors despise pretentiousness and false airs. They believe that the body is the outward form of the spirit and that the more maimed the appearance, the more authentic the warrior. The Scab have engulfed or destroyed several clans in recent years, but the leader of the clan, a corpulent giant known as Narbulg Nine Fingers, has not yet designed to challenge Borborygmos or the Burning Tree.
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[Ravnica Battlemap]Bane Alley - Night 32x56
For those who have asked the right people and greased the right palms, Bane Alley is most likely the final destination to gain access to the tip of Dimir's massive network of extortion, intimidation, murder, and graft. Many a Ravnican with a problem has wound up in Bane Alley only to walk away several hundred coins lighter, without a clue where he or she just was. But when the person returns home the problem has mysteriously been solved.
[Ravnica Battlemap]Rakdos GuildGate 32x56
As laid out in the Guildpact, the Rakdos guild was intended to fill roles concerning entertainment, mining, and manual labor. Some argue that any effort to give a demonic cult a respectable role in society was doomed to failure, but the cult remains part of Ravnica's social fabric nevertheless. The Guildpact prohibits the cult's extermination, and its entertainments - even the ones that are dark and destructive - hold broad appeal. From rowdy mobs who love to see the cult skewer the powerful elites to decadent socialites who come to the Rakdos for illicit amusements, most of Ravnica's people don't really want the Rakdos to go away, as much as they might publicly protest otherwise when the ugly side of the cult shows itself.
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[Ravnica Battlemap]Azoruis Chancery (Interior) 32x56
Most people of the Senate are upright and respect / revere the rule of law, and are mindful of the work that everyone has to put in to maintain it. Industrious folks are more respected than idle ones and being wise with one's money is a common practice.
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[Ravnica Battlmap] Tin Street Market 32x56
Tin Street is a well-known business quarter and neighborhood that is considered the longest unbroken thoroughfare in the Tenth District, if not all of Ravnica. A straight, broad and ancient road, Tin Street has become a major byway for those traveling across the district, as it is intersected by several other major streets and has entrances to numerous side-roads and a thousand alleyways. Shops, restaurants, inns and entertainment venues of all sorts can be found along the length of Tin Street, and a steady watch is kept by patrolling wojeks, ledev guardians, Azorius hussars and the occasional Haazda volunteer.
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[Ravnica Battlemap]Interplanar Beacon 32x56
After Niv-Mizzet revealed that he had known about the existence of other planes, planeswalkers, and the threat of Nicol Bolas, he had Ral turn Project Lightning Bug into a beacon to call other planeswalkers to help fight Bolas. Unknown to Niv-Mizzet, this idea was implanted in his mind by a Dimir thoughtstealer, at the behest of Bolas himself.
After it was activated, the beacon appeared as bright sparkling lights in the air, pointing towards Ravnica, and it urged the planeswalkers deep in their soul to travel there. The pull of the beacon was very strong and took intense concentration to resist. However, when Bolas activated the Immortal Sun, this had the unfortunate effect of trapping the planeswalkers on Ravnica as ready targets for his Elderspell.