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FJELL'BYR ANATOMY - RISE OF THE CLANS
Deep within the mountains, where the frigid cold wind chills every living creature to their very bones, live a feline community known as the Fjell'byr, who call themselves the Fjell...
BASIC LORE/SPECIES INFO
The Fjell are a unique feline hybrid mix of the short/longhair feral cat, and lynxes. They live within the mountainous range above the Clans of the Lake, their incredibly thick pelts allowing them to thrive in such a cold environment. Due to how long and thick their pelts can grow, Fjell cannot survive the Greenleaf of the Clans - they are in danger of heat stroke.
IMPORTANT ANATOMY NOTES
OVERALL APPEARANCE:
1. The fjell display a range of phenotypes in overall appearance, from pure shorthair feral cat (top left image), to a visual mix of a cat and lynx (top right image). They can display a mix and variety of trait combinations appearing above: for example, they could have the build of a feral cat, but the large hybrid head shape, muzzle, and ear length of the hybrid. Another example is having the large paws and long legs, but a feral cat face shape, muzzle size, and ear shape. The range of combinations / visual appearance between the left and right images is essentially limitless.
2. They are on average larger than the feral cat: at maximum height, they stand at 16 inches tall at the shoulder, and with the purchase of oversized, they can be at maximum 17 inches tall at the shoulder.
3. Their legs are much longer, more lean, and less rounded than feral cats. They possess larger claws as well.
4. Their paws are much larger, flatter, and less rounded than feral cats, to allow them ease with climbing such steep, rocky, uneven terrain.
5. A feral cat's spine slopes upwards, in contrats to the fjell, whose spine actually dips ever so slightly.
6. The feral cat's torso is much longer than the hybrid - a fjell will have a stockier, more "rectangular-shaped" torso, comparably shorter in overall length.
7. Their tails are much shorter than a feral cat's - they tend to on average be half the length as a feral cat's tail.
FUR LENGTH:
1. The fjell can range from shorter fur like the image on the left, due to having a different, thicker fur texture that is noticeable in touch, or can possess fur as long as the bottom right image. It's more common to possess long fur than short.
2. The fjell are the only cats who can slightly break the "hair" tuft length rule only - eyes may be partially hidden / covered, but please note: the eyes cannot ever be completely obscured/hidden. You could consider the bottom right image as an example of this maximum "hair" tuft length, with consideration to style flexibility.
FACE TRAITS:
1. The fjell possess larger, longer muzzles than feral cats.
2. Their ears are larger, and much more pointed than feral cats. Feral cats have more rounded ears in shape.
3. Their pupils are naturally round and large, but can constrict like a feral cat's into slits.
4. The face shape is far more angular, and overall larger, then the feral cat's.
AFTERLIFE - RISE OF THE CLANS
The General Spirit World
All animals when they die become a spirit in the afterlife. Their species, beliefs, and choices in life, will determine their outcome and afterlife residence. Next to the living in the waking world, spirits and ghosts also traverse the land, in a different realm of existence. The Spirit world is all-encompassing, thought to exist in the same reality. Some afterlives are located within the stars, others are in dark regions that only malevolent, malignant beings seeking to harm will find themselves...
StarClan
The Clans of the Lake believe that when a warrior dies after living their life as authentically as possible following the Warrior Code, their spirit will live on forever with StarClan. Their territory can be found watching the Clans from above, in the starry night that covers the lake, known as Silverpelt. All good Clan cats will find themselves as part of StarClan, regardless of their prior Clan in life. Here, the season is always Greenleaf, and it is a mixture of the lushest, most vibrant nature. Streams and ponds are filled with crystal clear water, crisp and clean in taste, stock full of fish and other prey. The grass underpaw is soft, plush, and always seems to shine golden when the light hits it just right...
The Place of No Stars
Warriors who repeatedly, intentionally, break the warrior code and bring harm to others, will find themselves in The Place of No Stars, also colloquially known as the Dark Forest, after dying. It is a large, dim, wretched place of existence, with only a ghostly pale gray light in the far, far distance serving as the only source of light. The Dark Forest is said to be once ruled and led by its first ever resident, ■■■■■■■...
Stjar'Keld
Fjell'Byr felines find themselves in Stjar'Keld after death. They reside in the skies above the mountains, so that they may watch over their living counterparts. Stjar'Keld's territory is a bit more of a mystery to Fjell'Byr, as living spirits do not visit the territory like a Clan warrior might visit StarClan's territory in their dreams. As a result, their realm is thought to be a bit more ethereal in interpretation, with emphasis on the bright midday sky. Only the residents of Stjar'Keld truly know what their territory looks like...
THE EMPTY
The Empty is a vast expanse of open, blank rolling fields and open sky in between the realms of the afterlife. The time of day is always dusk, just after sunset, with the stars in the vast distance that define the other realms of the afterlife, such as StarClan, twinkling overhead. There is no prey, water, nor shelter, but none of that is needed: hunger, thirst, and fatigue are not experienced by the spirits that wander the Empty. Wandering aimlessly somehow always leads to nowhere, no matter how far a spirit walks...
Ghosts
Ghosts are active spirits that haunt the living both in the waking world, and in a cat's dreams. They are selected by ⬛⬛⬛⬛⬛ to become a ghost, and it is completely indiscernable as to why, or when. It does not seem to be based on morality or prior choices in life: only Ether himself knows why he chooses the spirits he does to return to the living once more as a ghost. By rejoining the land of the living, ghosts will lose memories of their previous life. The memories, and the amount, vary, but there is no ghost that can recollect their entire past...