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could i please have some fc suggestions for leia?
of course ! a couple fcs i could see working are danielle rose russell, nicole maines, gracie abrams, lily rose depp, maya hawke, charlote d'alessio, alice pagani, and bridget satterlee. let me know if you’d like some more !
could you reserve padmé for ren, please?
for sure ! although i will say, all characters are open for apps until our first acceptance (but to be fair, that could be semi soon! ) padmé is reserved for ren for 48 hours !
Highlights I use on my Instagram
don't repost please !
Hey does somebody wanna do a Gigolas RPG?
Feel free to hit me up, I'ld love to have one.
Somebody down to have a Salazar x OC rpg?
For info about the light stones, they are mysterious magical artifacts, which can produce light of their color, and there is one for each color of the rainbow, red, orange, yellow, green, blue, indigo, and violet, with maybe more light stones. Gofurias’ theft of the light stones is what starts the primary plot of the main story in yokei Godneu, if sometime early on is the winner, the light stone theft plot won’t kick in right away, once the story starts. The other two will have the light stone theft plot start basically right away.
And now we are onto tamishiko Tamirumare, herself aka tami for short. She has two appearances/outfits in yokei godneu, the present day outfit seen above, and the jester outfit seen below.
In yokei godneu: to be a hero, Tami is the comic relief, butt monkey, and rival character to the party, working under the main antagonist of yokei godneu. Despite the main antagonist’s views towards the protagonists, and humans, tami is more accepting to it, however, they are still loyal to the main antagonist, despite that. They are fought multiple times, each time adding in new moves, and new tricks, and introduces the major bosses of yokei godneu, often leading to them be squished, however, tami becomes the last major boss before the main antagonist. Tami is surprisingly durable, kinda like a toon character, can duplicate herself, and knows a wide variety of tricks inculding singing, and dancing, as well as some other tricks you wouldn’t expect.
Basically do you perfer the jester design,
the issun boshi design,
Or would you prefer something else
Tami: since so few people voted, tristarnova is going to ignore this decision, and just go with their original idea of around like 8-9 main areas which spilt the contient of terranum into 9 sections, and the tutorial area, outside it.
As they said, there will probably be dlc too, on top of a tutorial area like 7 other areas.
say hello to bapho, the traveling merchant of yokei godneu, and the planet of pheron. A mysterious figure how sells a wide variety of magical items, bapho hides their true appearence form everyone. Suspicious as ever, bapho does make good deals for their items, and they usually work as intended, though often these magical items have to do with transformation. Purely chaotic, bapho doesnt have any sort of allegiance with anyone and anything, it’s not even sure what their gender is, all that is know is that they are not human. Bapho is always accompanied by a pet slime that they use to make their various transformation potions and objects, I can’t show it in this photo, but I promise, you will see them later.
What is below is spoliers for yokei godneu
Bapho like her name suggests is actually a powerful baphomet, the demon species of sloth, how actually is doing something, equipped with a powerful scythe in her true form, bapho is rather powerful for a Demon. However, despite this, bapho is a peaceful baphomet, just preferring to sell stuff, than fight, unless she has to, and bapho isn’t even her real name, she just uses it to respect the leader of the baphomets, though I haven’t come up with it.
Allow me to introduce Alice/alex, how I would say are the player character of yokei godneu, as the player is not actually in the action of yokei godneu. You are alice if you choose female, and Alex if you choose male, with you being able to choose between either one are agender. They aren’t seen during the main story of yokei godneu, acting as the voice of the player, how helps the group and the narrator of yokei godneu. Major Spoliers for the designs of the player characters/narrators are below, this is important to the plot of yokei Godneu, and reveals a major plot piont in yokei Godneu: to be a hero, and that you don’t know about until one of the last areas, so don’t look below
They are the ones reading the book of yokei godneu in the real world, allowing them to act as the narrator to the party, working at a book store, discovering the crystaline book, known as yokei godneu. When the final boss of yokei godneu is defeated, during the credit cutscene, the party discovers the copy of yokei Godneu in the book itself, and meet up with Alice/alex, leading into the postgame exclusive area, and the dlc areas of yokei godneu.
Passive Monsterization Yokei Godneu
This goes over the passive type of well monsterization, or natural monsterization, the process of something that isn’t a yokai of slime becoming one of those species, I will post about the types of monsterization later.
Monsterization is a strange process in Yokei Godneu: To Be A Hero, and is the result of objects and animals absorbing excess magic produced by the emotions of sentient beings.
Magic is primary the source of all sentient life in yokei godneu, without magic, nothing can’t be sentient, as such, all beings how are sentient can use magic.
Emotions, primarily the emotion of love, also produce small traces of magic, and can power magic up. This is how monsterization primarily works.
Monsterization is the process of an object or non sentient organism turning into a yokai, due to them absorbing residual magic around the area, transforming them into a yokai, or tsukumogami.
For objects, enough emotions towards the object will trigger the monsterization process, with them gaining the ability to move on their own, slowly and steadily gaining a soul, and becoming a tsukmogami.
Tsukumogami are artifical yokai that are born through the object passive monsterization process, mostly the result of an object going under either type of monsterization, leading to a wide variety of their appearance for the tsukumogami class of yokai
For animals, it’s a little different, animals already have a soul, so the magic is more of a steady process, they will start walking on two legs, and gain the ability to speak, slowly and steadily turning more humanoid over time, soon turning into the yokai corresponding to their species.
Plants and mushrooms combine the two methods, gaining a soul like the tsukumogami, and turning more humanoid over time, the process completing with them, fully turning into the yokai of their species.
As explained previously in slimes: yokei Godneu monsterization also turns liquids into slimes made of their liquid, despite them not being yokai, probably because slimes can be made of any sort of liquid, and can speed up by using magic.
This mainly explores the regular old passive monsterization of yokei godneu: to be a hero, basically things that aren’t sentient becoming sentient species, there is another type of monsterization, but I’ll explain that later.
The tutorial area/prologue Of yokei godneu: welcome to welcome island
The tutorial is the only area where Gofurias does not appear to the party in the main story, as the light stone plot line doesn’t start, until you leave the tutorial area, acting as a simple introduction without any real story presence, basically acting as the calm before the storm
The light stones being stolen would be mentioned, so you have a goal in mind, but gofurias and his allies wouldn’t appear in the tutorial area, plus there also isn’t any light stone in this area too.
As for the area, it is welcome island, an island outside the continent of pheron, it’s a rather peaceful island compared to the more wild continent of terranum, that most of the game takes place on, consisting of a peaceful town and marketplace for all adventures.
Welcome island acts as a little checkpiont, before anybody how wishes to be an adventurer arrives on pheron, as the only safe way to get to terranum is through taking a boat there, so sailors often dropped off at welcome island and made it a community of sorts.
Enemies don’t appear through the 1st half of welcome island, with the tutorial taking place, before a quick miniboss fight against a training dummy, to test the player, after the training dummy is beaten, weak low teir enemies will start appearing.
Since there is no light stone on welcome island, the major boss fight instead occurs, due to the small party you have needing to move onto terranum proper, to get the light stones back form gofurias and his allies, on the only boat that is docked at the time, how has a grumpy old sailor, how doesn’t want the party to go to terranum, cause they just docked and fueled their ship, and was planning to stay on welcome island for a while.
If you get them until you get the final boss, confronting the final boss will be the main objective of the final area. If you get them form all the bosses, then you will finish the collection once the final boss is beaten. And if you get them for specfic objectives, then completing each area and beating the major boss will still give you one of them. Please put your ideas in the comments if you have any of course, but don’t just click it, cause that isn’t an option unless you actually have an idea.
If you get them until you get the final boss, confronting the final boss will be the main objective of the final area. If you get them form all the bosses, then you will finish the collection once the final boss is beaten. And if you get them for specfic objectives, then completing each area and beating the major boss will still give you one of them. Please put your ideas in the comments if you have any of course, but don’t just click it, cause that isn’t an option unless you actually have an idea.
I'm making a game! (or, trying too)
TW: Blood and maggots on one of the designs!
SO! I have this neat idea for a game about loss, death, ghosts, etc etc.
I don't have a whole lot right now, so I can't share much at this moment in time, but I'm going to update with sneak peeks of characters and places! Right now I have some basic concepts of some of the characters: Julie: The late mother of the Player (name tbd), Who will do anything to protect her child.
Mary-An: A well-loved doll, she's the first and last gift Julie gave her child. Blessed with a protection charm to watch over the child and protect them from harm. The weeping woman (name subject to change): A poor whole who was murdered by the man who thought loved her. Her own child was ripped from her arms, and now she causes harm and death to any man who enters the home she died in and leads the children to her. Hoping to replace the child she lost. All of these are subject to change, but I promise you're in for a real treat!!!