Gif Effects - Tumblr Posts
Figuring out this took me a long time so i figured I’d make it easy on others and make an action for the glitch effect. The effect tutorial i used is this one by @sarah-snook wonderfully done thank you so much! the download & tutorial on how to use under the cut! please heed the steps correctly or it won’t work. If you have any questions please send me an ask! P.s This tutorial/action is under the assumption that you already know how to make gifs.
Reblog if you’re using please.
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Tutorial - Movie posters
The lovely @kosem-sultan asked me for a tutorial for this poster in specific
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people wanted a tutorial on how i did this gifset so here you go!^^
required: - photoshop cc - basic photoshop skills - basic gif making skills (not needed if you’re editing a still image)
tutorial under the cut
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Hi! Can I ask how you did the double exposure gifs for your merlin set? They're beautiful btw!
heyy, thank you!! of course!
it's actually not very hard, the trick is to find the right shots for this. here's how i did it (reference gifset), under the cut.
for this tutorial i will be: — using photoshop cs5 on windows — assuming you know how to make gifs using the timeline — have basic coloring, sharpening, groups, and layer masks knowledge
I. CHOOSING THE RIGHT SHOTS
the ultimate trick to pull this off is to choose the right image. in order to do the double exposure, you need a silhouette shot that has these:
a defined and dark silhouette with a background that is not too busy
enough contrast between the silhouette and the background
the silhouette should take at least 50% of the space
not too much movement
here are a few examples of why they work and why they won't:
gwen: perfect example since this shot is already quite contrasted with a defined silhouette. there won't be a lot of work needed to make this one work.
merlin: not a great example because even tho there's a somewhat good contrast between him and the background, the silhouette is just too bright, not dark enough.
arthur: another good example, even if there are some bright spots on his face and armor. since he's not moving too much, you can definitely brush some black over him to make his silhouette darker (i'll explain/show later)
morgana: this one could work because the contrast is great, but of course her skintone is very bright against the black clothing. that being said, since the movement is not too bad, it could be possible to brush some black over her and move these layers with keyframes (as mentioned for arthur's example). i haven't tried it tho, but i think it would work well enough.
once you have your silhouette shot, you need another gif for the double exposure. what works best, in my opinion, are:
wide, large shots
shots with no to little camera movement (no pan, zoom, etc), but the subjects in the shot can have little movement of course
pretty cinematography/scenery shots
i find these are easier to find and make it work, it's not as "precise" as with silhouette shots. it's mostly just trial and error to see what works best with the silhouettes.
II. PREPPING THE SILHOUETTE
for the effect to work, we want a silhouette that's dark as possible. i'm gonna use the gwen and arthur shots as examples.
for the gwen gif, i started by sharpening, and then upped the contrast by quite a lot so her silhouette is mostly black, while retaining some nice details. i've used only 3 layers here:
selective color layer: in the blacks tab, playing with the black slider (value: +10)
brightness/contrast layer: added a lot of contrast (+61) and a bit of brightness (+10)
black and white layer: on top, its blending mode set to soft light and at 20% opacity. gives a bit more depth and contrast
then for the arthur example, i've also sharpened it first, and added contrast layers in this order (the skintone looks horrible, but it won't matter soon lol):
levels layer: black slider at 0, grey slider at 0.76, white slider at 104
selective color layer: in the blacks tab, black slider at +10
brightness/contrast layer: brightness at +1-, contrast at +47
black and white layer: on top, its blending mode set to soft light and at 20% opacity. gives a bit more depth and contrast
as you can see, half of his face is still quite bright. to correct that, create a new empty layer and put it between the gif and the coloring layers.
using a really soft brush and the black color, brush some black over his face and body on that new empty layer. you can edit the layer's opacity if you want, i've set mine to 71%. since arthur doesn't move much here, there's no need to keyframe this layer's position. for the morgana example, this is where you'd need to play with keyframes to make it work. here's where i'm at now after this:
you can always edit this layer later if you need, after doing the double exposure blending.
once the silhouette is all ready, you can put all layers in a group and rename it (i've renamed mine silhouette).
III. BLENDING
now the fun part! import the wide/scenery shot in photoshop, then resize it to the same height of your silhouette gif. make sure the gif is a smart object layer, and sharpen it. finally, bring this gif onto the silhouette canvas (by right clicking the smart object > duplicate layer). once you have both gifs onto your canvas, put the wide shot gif layer in a group, and set this group's blending option to screen.
you can then position the wide/scenery gif the way you like it in the canvas. this is how it looks for both examples after i've done that:
if the blending mode screen doesn't give you the best result, so you can play around with other blending modes (such as lighten and linear dodge in these particular cases), but generally speaking, screen is the real mvp here haha.
IV. COLORING
now that the double exposure effect is done, we need to color the gifs to bring them together. i went with simple coloring here, simply enhancing the colors that were already there. just make sure that the coloring layers for each gif are in their respective groups. here's how i've colored both examples:
gwen silhouette group: i added a gradient map layer on top of the contrast layers in black to green and set the blending mode to color
scenery shot group: multiple coloring layers, with a green color fill layer (blending mode set to color), with a layer mask so it only affects the top half of the gif
for the arthur gif, i did something very similar but with warmer colors. i didn't use a gradient map for arthur though:
arthur silhouette group: i made the yellow warmer, closer to orange/red, with a hue/saturation layer, and added more vibrance. didn't feel like it needed a gradient map layer here though.
wide shot group: basic coloring layers to enhance colors from the merlin & daegal shot, and an orange color fill layer set to the color blending mode.
at this point you're pretty much done. just need to add some final touches and typography (if you want).
V. FINAL TOUCHES
a small and completely optional detail, but i wanted to soften the edges of the wide gifs. to do so i've duplicated the smart object gif layer and removed the sharpening filters (right click on smart filter > clear smart filters). put this layer on top of the other smart object layers (but still below the coloring).
then with this same layer still selected, go to filter > blur > gaussian blur... > 10px. this will give you a very blurry gif, but we only want the edges of the canvas to be softer. so add a layer mask to this layer. with a very large and soft brush (mine was at 0% hardness and about 800px size), brush some black onto the layer mask to remove the blur in the middle of the gif.
you can play with this layer's opacity or gaussian blur amount if you want (by double clicking on the gaussian blur smart layer filter). here how both examples look with this gaussian blur layer:
you can also mask some of wide/scenery gifs if you'd prefer, so it shows less outside of the silhouette. just put a layer mask on that whole wide shot group and brush some black or grey on the layer mask. it's what i did for the gwen gif, with a very soft brush and i set the mask density to 72% (i kept the arthur one as is tho):
and that's how i did it! hopefully that was clear enough :)
Hello!! A couple years ago I posted this tutorial for making gifs with a moving overlay effect. In the two and a half years since I made that tutorial, I've learned some new tricks for this gif effect but most importantly I've learned how to explain things better.
For that reason, I've created this new and improved tutorial for my overlay gif effect. The basics are the same but it's simpler, I go into more detail, give better explanations, and have more comprehensive instructions.
The easiest way to do this effect with this method is to use smart objects and work in timeline. For this tutorial, I’m assuming you know the basics of giffing like cropping, resizing, colouring, etc. If you need help with this I’d suggest you look at some other tutorials and guides!!
First, we’re going to start off with three things.
1. A completed gif converted into a smart object that is going to be the base gif. I'm going to call this "gif1". You’ll want this gif to be at least 3 seconds because it needs to last as long as the overlay plus a little bit of extra time in the beginning. This is the base gif I’ll be using in the example (except I trimmed it so that I could meet the size limit).
2. A second completed gif converted into a smart object that is going to go over the base gif. We’re going to call this "gif2". This gif should be at least 2 seconds but I’ve made it work with shorter. Gif2 needs to be the same dimensions or bigger than gif1. This is the gif I'll be using in the example (except I trimmed it so that I could meet the size limit).
3. An overlay in video form. These can be found on tumblr and youtube by search for overlay or transition packs. For this example, I'll be using an ink drop overlay I found on youtube.
Step 1: Turning the overlay video into an overlay gif Most overlays aren’t going to instantly fit the gif effect you’re trying to achieve right away. This is the overlay I got from youtube and as you can see it’s too slow and needs a crop/resize to be usable.
To fix it, I sped the frame rate up, cropped the overlay, and resized the overlay so it fits over my base gif. I also sharpened the overlay (500% amount, 0.3px radius) so that the edges were smooth. This is the new overlay gif and the one I’ll be using for the gif effect.
A tip: I also like to add a brightness/contrast layer to get rid of the grey on the overlay gif. Because we’re working with blending modes to achieve this effect, any parts of the overlay that are grey will be a blended mix of gif1 and gif2. If you think this will look good for your gif effect then don't worry about it!
Another tip: try to get the entire overlay movement to fit into a 2-3 second window. Anything longer than that will likely be cut off when you have to trim your gif to meet the upload size limit and it would suck to only have half of the overlay.
Step 2: Creating the gif effect Drag a copy of gif2 and a copy of the overlay gif onto the gif1 canvas. I like to use Ctrl+Shift+V so that the layers are pasted in the same position as they were on the previous canvas. MAKE SURE that both overlay layers are in the same position on the canvas. If one of the overlay layers is higher/lower/etc. than the other then the effect won't work properly.
Then, make a second copy of the overlay and invert it (Ctrl+i). These are the layers you should have:
Before you go any further, trim gif2 and both overlay layers so they are all the same length.
Now, we need to rearrange the layers and set blending modes. The top layer should be whichever overlay goes from black to white. This is because when we change the blending modes, the white part of this layer will disappear and look like its being replaced by gif2. In this case, that is the overlay (inverted) layer. Then we want gif2, the other overlay layer, and then gif1.
A tip: this process can be done the other way where the top layer is the overlay that goes from white > black however, you are much more likely to have an error where there is a grey/black line around the overlay effect in your final gif. In order to avoid that, I always use the black > white layer on top.
Next, set the top overlay layer to darken. You should only see the black part from the overlay and gif2 should fill in the white part. Here’s how that looks in my example.
Next, select the top overlay layer and gif2 and convert both layers into one smart object. Your layers tab should look like this now.
Now, set the new layer’s blending mode to lighten and the overlay layer’s blending mode to darken. Once you do this, you should be able to see gif1 as well as the overlay gif.
Step 3: Timeline and exporting At the moment, gif1 is still significantly longer than the overlay gifs. Since this gif is just over 10 mb (which is pretty small for this effect) I’m going to trim about 1/4 of a second off the end of gif1 and then drag the overlay layers so they all end at the same time.
Now you’re free to export the gif! This is the finished effect for the example gif!
A tip: sometimes, when I convert to from timeline to frames, the gif becomes a little longer and slower. It has to do with different frame rates across the videos and photoshop but I'm not smart enough to understand it. If that happens, just set all the frames with the overlay layers to 0.04 speed instead of 0.05.
And we're finished! I hope that was helpful and made sense. If you have any questions feel free to drop them in my inbox or send me a message!! <3
Rotoscoping Tutorial by @antoniosvivaldi
Hi everyone! I’m excited to announce my long-delayed Rotoscoping Tutorial - requested by a number of people over the past calendar year.
In this tutorial, I will show you how to create the cutout gifs like this (and seen in most of my gifsets under this tag) with Rotoscoping on After Effects. I’ll also provide additional examples and a number of things that I do to optimise my giffing / Rotoscoping workflow (e.g. useful shortcuts & other things to be aware of).
This is the structure of the tutorial:
Why Rotoscoping? Photoshop video timeline’s limitations
Photoshop workflow pt 1: Preparing your gif
After Effects workflow: Interface, shortcuts, and Rotoscoping tools
Photoshop workflow pt 2: Assembling your gif; with multiple examples
Bonus content: Rotoscoping tips* & workarounds to common issues
For quick reference, here are example gifsets (and where Rotoscoping is used in the posts) that I will mention in the tutorial:
Example 1: Cutout gif effect | panels 2 + 4
Example 2: Changing a gif’s background colour | all panels
Example 3: Cutout gif effect in a shape | all panels
Example 4: Putting it all together | panels 1, 3, & 5
What you need & need to know:
Software: Photoshop & After Effects (After Effects 2021 or later for Rotobrush 2.0)*
Hardware: 16GB RAM required to run later versions of AE*
Difficulty: Advanced; Knowledge in making gifs, applying layer masks, and using video timeline interface assumed
Key concepts: Rotoscoping (AE) / Video Timeline (AE+ PS) / Layer Masks & Groups (PS)
Supplementary files: tutorial resources
*I’m currently running the latest version of PS & AE on an M2 Mac, but I’ve also used older versions (CC 2015 & 2020) on Intel-based Macs. I’ll outline some known compatibility & performance issues, and workarounds later in this tutorial that could help streamline your giffing workflow.
Tutorial under the cut. Like / Reblog this post if you find this tutorial helpful. Linking this post / the example gifsets in your post caption, will be greatly appreciated if you read this to create effects seen in Examples 3 + 4.
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HOW TO: Make Animated Neon Text
Hi! No one asked for this tutorial, but this is one of my favorite typography effects as of late — so I thought I'd share how I do it. You can see this effect in the first gif of this *NSYNC Celebrity set and the last gif of this Anthony Bridgerton set. Disclaimer: This tutorial assumes you have a basic understanding of gif-making in Photoshop. It's also exclusively in Timeline and uses keyframes for the fading effect seen on the blue text.
PHASE 1: PREP YOUR BASE GIF
1.1 – Choose a dark scene. This effect looks best contrasted against a dark background. You can definitely do it with a bright background, but just like a neon sign irl, you only turn it on in the dark/at night — so keep that in mind!
1.2 – Determine the length of your clip. Depending on how much you want your text to flash or fade in, you'll want to make sure you have a scene long enough to also allow the text not to flash — reducing the strain it takes to actually read the text. For reference, my gif is 48 frames.
1.3 – Crop, color, etc. as you would. New to gif-making? Check out my basic tutorial here!
PHASE 2: FORMAT YOUR TEXT
Before we animate anything, get your text and any vectors laid out and formatted exactly as you want them!
2.1 – Finding neon sign fonts. It's easy as going to dafont.com and typing "neon" into the search bar!
2.2 – Fonts I used. Neon Glow by weknow | Neon by Fenotype | Neon Bines by Eknoji Studio
And to not leave my fellow font hoarders hanging, the font for "tutorial by usergif" is Karla (it's a Google font) 🥰
2.3 – Group your text layers. (Conditional) If you plan on having multiple text layers like I did and you want them to appear connected (like how the last letters of "NEON" and "sign" intersect with the wand icon), I suggest putting the layers into groups according to color (the shortcut to group layers is Command+G). If you don't group your text and just apply the outer glow settings to each individual layer, you'll end up with something like this:
—where you can see the glow overlap with the line, instead of the smooth connection you see in my final example gif. I'm using 2 colors for my text, so I made a group for red and a group for blue.
2.4 – Apply Outer Glow. Right-click your text layer (or your group if you have several layers) and select "Blending Options" to open the Layer Style menu. Check "Outer Glow" and feel free to play around with the settings until you like the way your text looks!
Your outer glow color should be darker and more vibrant than the color of the text itself. The text should be within the same color family but much brighter and, sometimes, almost white (see Step 2.2 again for my text colors).
Here are the settings for the Red Glow (the glow color is #FF3966) and Blue Glow (#00F0FF):
These aren't always my exact settings but they're pretty close to my standard. I always set the blend mode to Hard Light and usually have the opacity at 100%.
For every gif I use this effect on, I like to play around with Spread and Size. Spread will make the glow look denser and "expand the boundaries" (source: Adobe) and Size will diffuse the glow and blow it out so it covers a larger area (Adobe says it "Specifies the radius and size of blur").
2.5 – Duplicate your text layer/groups and remove glow. We're only going to be animating the glow on our text, and since doing this affects its opacity/visibility, we want to preserve the base text by creating a duplicate.
I just hit the Command+J shortcut to duplicate my groups and delete the Outer Glow effects, making sure that the "No Glow" version is above the "Glow" version:
I also put all these groups into one group called "Text" for organization and so I could apply a drop shadow to all the elements for better visibility.
PHASE 3: CREATE THE FLASHING EFFECT
This is for the effect you see on the RED text in my gif!
3.1 – The 0.03-Second Rule If you've read any of my animation tutorials before, you're probably already familiar with this rule. In my experience (and for reasons I can't explain), Video Timeline pauses every 0.03 seconds (try clicking the forward button a few times, you'll probably find a "duplicate" or paused frame). So, keep all your layers a duration of 0.03-second increments (e.g. 0.06 or 0.09 seconds can also work) and align them on the Timeline at 0.03-second intervals. If you don't follow this rule, you'll get duplicate frames when you export, resulting in a choppy final gif.
3.2 – Trim and arrange your text layers. Only on the layers/groups WITH the Outer Glow effect, trim them into several segments of varying lengths where the glow will be "on" (visible) and leaving spaces where the glow should be "off."
Typically, I'll have a mixture of 0.06 and 0.03-second text. That's when the glow will be visible. Between each "flash" of visibility, I've got a 0.03-second blank space, baby *pen clicks* and I'll write your name:
The layers shown above are arranged with a few flashes and two long segments of no flashing. This is the order and duration of each segment shown above (purple = visible segments):
0.06 blank, 0.06 visible, 0.03 blank, 0.03 visible, 0.03 blank, 0.03 visible, 0.03 blank, 0.24 visible (the long bit where "FLASHING" doesn't flash at all), 0.03 blank, 0.03 visible, 0.03 blank, 0.12 visible
(I only did this for the text that says "FLASHING" to give it a glitching effect. The other red text keeps the glow visible starting at the first long segment.)
PHASE 4: CREATE THE FADE-IN EFFECT
This is for the effect you see on the BLUE text in my gif!
4.1 – Animate using the Opacity Keyframe. Again, we're only touching the layers/groups WITH the glow effect. If you only have one layer of text, you'll find the Opacity Keyframe by clicking the film reel icon:
If you're working with groups like me, you'll find it in the Timeline panel under the group when it's expanded:
As you can see, I already added my keyframes (lil diamond babies). And luckily, it's super easy to do!
4.2 – Add the ending Keyframe first. We're starting at the end because our layers/groups are already at 100% opacity. Drag the playhead (the blue arrow attached to the red vertical line) to a spot where you want the glow to be 100% opaque — this is where the glow will be fully "on" or visible. [Again, follow the 0.03-Second Rule. You will get duplicate frames regardless when using keyframes (this will be explained in the note in Phase 5), but abiding to the rule will mitigate the amount of dupes you get.]
Then, click the clock icon by "Opacity" to place a keyframe:
4.3 – Add the starting Keyframe. Go backward from the ending Keyframe you just placed (I went back 0.12 seconds — but you can play around with the duration of the fade, just keep it a multiple of 0.03):
And drop another keyframe, this time by clicking the diamond icon by "Opacity":
4.4 – Reduce the opacity on the starting Keyframe. Keeping that keyframe you just placed selected, go to the layers panel and reduce your layer's/group's opacity to 0%:
Now, this Outer Glow will slowly fade from 0% to 100% opacity.
And just for a visual aid, here's where my fade-in keyframes are in relation to my flashing segments:
To refresh your mind, the 0% Opacity Keyframe starts when "FLASHING" is visible for 0.24 seconds (the first long segment of visibility).
With these keyframes, you'll get a smooth fade-in à la ✨light switch with a dimmer✨
PHASE 5: EXPORT
Yay, we're finished! Convert from Timeline back to Frames and export your gif!
NOTE: If you only did the flashing effect and followed my 0.03-Second Rule, you shouldn't have any duplicate gifs. BUT if you included the fade-in effect using keyframes, you WILL have duplicate frames. 'Tis the nature of keyframes. 🤷♀️ I had 4 extra frames where the fade-in starts, which I deleted. So, as always, I recommend checking your frames when you convert from Video Timeline back to Frame Animation — and manually delete any duplicate frames.
Sorry this tutorial is so long 🙈 I over-explain so you're not just mechanically copying steps, but understanding the WHY behind each step! Thanks for bearing with me
If you have specific questions about this tutorial, feel free to send a message to usergif and I'll try my best to help! :)
More USERGIF tutorials • More resources by Nik • USERGIF Resource Directory
hi, alie! i just wanted to say that your speak now + 911 gifsets are beautiful! i was also wondering how you did the little annotations on the lyrics, the underlines, the circles, the hearts and so on? they look so charming! did you do them in PS itself, or did you use another app?
ohhh thank you so much!! i free handed the red doodles here in photoshop and it's rather simple actually!
create a new color fill layer of the color of your choice (red in my case), but you can always change the color later if you want. you could even do this with a gradient fill layer if you want.
by default this color fill layer should already have a layer mask, but if there isn't one, make sure to add one. invert the layer mask so it becomes all black (select the layer mask thumbnail and hit ctrl + i to invert the layer mask).
select the brush tool and choose the settings of choice. for the speak now gifsets i used the regular hard round brush with 100% hardness and 1px size.
select the layer mask thumbnail again and choose the color white in the color picker area.
you can now draw your doodles onto the layer mask! i zoomed in quite a bit while drawing mine and went slow, so it's easier to see what you're doing since these are very thin lines and precise stuff. but the fun of it is also that it looks imperfect and hand drawn (in my opinion)!
if you're not satisfied, you can always erase your doodles whenever by going over them with a black color brush instead of white. here are the layers for the example gif:
as you can see, i did something very similar for the highlighter part, but with a different brush and different blending mode and opacity (multiply, 70%)
and that's it!! it's really fun to draw these doodles hehe. hope this helps! :)
THREE TEXT EFFECTS + PSDs
So, these are very basic tutorials for photoshop beginners explaining how to make each one of these effects. Don’t get too excited about it though, because I’m pretty awful at explaining things (don’t hate me). Because of my lack of ability to communicate properly, I’ve also included psds of the effects that you can look at to get a basic understanding of each effect. (ps sometimes the first gif doesn’t work so you may need to click on it to see the effect)
ONE: tutorial | psd
TWO: tutorial | psd
THREE: tutorial | psd
hey baby please post a tutorial of this gif? 33*media*tumblr*com/4fbc072a672db69679129e5f6ead8075/tumblr_nmavspqbT61tfyafuo8_250*gif i love you
Okay so this is a tutorial on how to make a text effect like this (like/reblog if this helped pls) :
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alie! I absolutely adore this mirrorball x buck set that you made last year! (/post/701462848238403584/) (also I can't believe it's been a year, like seriously what is time?) I was wondering how you did the shattered glass effect in the first gif? in particular how you made the black and white gifs appear distorted within the glass if that makes sense? thank you!!!
ahhh thank you so much renee! literally what is time lol, this gifset is still one of my faves that i made. the shattered glass effect is mostly just a lot of layer masks to be honest hahaha. i'm so glad i still have the psd, so here's how i did it under the cut~
(this tutorial assumes you know how to put multiple gifs in the same canvas and are familiar with layer groups and masks)
I. PREPARATION
first things first, create an empty canvas of your desired size. mine was 540x540 px.
then, you need to find a cracked glass texture. if i remember correctly i simply googled something like "broken glass png", "cracked glass png", because i wanted something already transparent.
(a texture that's something like black lines over a white background definitely works too, you'll just have to put that layer's blending mode to darken or multiply.)
here's the png i used (and a download link for best quality):
and after positioning it into my canvas.
II. CREATING MAIN SECTIONS FOR GIFS
so basically when i did is i sectioned parts of the texture for each gif that i wanted to put. following the texture's lines, i zoomed in and carefuly drew a first shape along the lines with the polygon tool. you can also put a color fill layer behind the cracked glass layer so it's easier to see, like i did.
once you have your shape selected, click on the folder icon (1), then on the layer mask icon (2). it should give you a nice masked group to put gifs in hehe
then i repeated the process until i had all of my desired shapes. i've put some color layers so it's easier to see, but here are my 6 main shapes and how my layer groups look like so far:
III. GIFFING TIME
after screencaping and making all 6 gifs required for each section, you need to put all of them in the same canvas. i simply put one smart object gif layer in each group created earlier. then, i resized and rotated each gif to fit its group (by hitting ctrl + T while selecting the gif layer), as you can see with the gif labeled 6x02 in the layers preview. for the coloring, i went simple with black and white for most of them.
once i have all six gifs sharpened, colored, and placed in each shape group, the gif looks like this. the broken glass texture does most of the work to be honest:
obviously the center gif doesn't have any kind of effect, it's just colored as usual, so i'm not gonna go over it. it's just one gif layer in a masked group.
IV. SUBSECTIONS FOR DISRTORTED EFFECT
okay so for the distorted effect it's even more layer masks! basically i created more smaller sections within each main shapes already, still following the cracked glass texture's lines with the polygon tool and put them in individual masked groups like i did in the second step. here's how i ended up dividing each main sections:
yep, each color here is a different masked group, for example the 2nd and 3rd shape sections:
for each main shape section, you want to duplicate your gif layer the same amount of times as you have subsections within that shape. so if the main shape has 5 smaller subsections, i want 5 layers of that same gif. just make sure to not change its duration or position yet, and make sure the coloring layers/group stays on top of the groups in its shape section. then, simply put one gif layer duplicate in each group. example of my layers for the second shape so far:
then just repeat this until all subsections have its own gif layer.
V. DISTORTED EFFECT
this is the best part! and it's really easy. basically you want to slightly move each subsection by a few pixels, so they're in a slightly different position than the ones next to it.
to do so, select one of the gif layers and with the arrows on your keyboard, move it left or right, and even up or down if it looks good. i do this for all duplicated gif layers, making sure it looks like they're all slightly offset. focus on the cracked glass overlay's lines while nudging the gif layers, it's easy to see how the shapes break when you move them. for example here:
this is really just all trial and error, you just need to move each subsection gif layer by a few pixels with the keyboard arrows until it looks good to you.
here's my result once i've done this for all (23!!) subsections:
VI. FINAL TOUCHES
i don't think i did much else to this before typography besides adding a bit of contrast overall and a thin drop shadow to the cracked layer texture on top of everything. if you have a transparent png this definitely helps to give a bit more dimension to the effect. so here's the final result:
i hope that was clear enough hehe :D
TILE TRANSITION TUTORIAL
a couple of people have asked me for a tutorial on how I did the penultimate gif in this set, so here goes! this is my first tutorial, so please feel free to reach out with further questions if anything's unclear.
note: this tutorial assumes you know the basics of gifmaking, can create the base gifs, and are familiar with timeline mode.
STEP ONE: create the base gifs! I'd recommend staying between 25-40 frames for each gif, since the transitions we'll use later tend to increase gif sizes. these are the ones I'll be using for this tutorial:
STEP TWO: create the guide layouts for both base gifs. for this panel, I chose a 4x4 grid — I would recommend keeping the number of "tiles" low because it can get tedious, but have a minimum of 9 (3x3 grid).
now your canvas should look like this:
STEP THREE: create the tiles. this is where the going gets rough; there might be easier ways to do this that I couldn't think of 😭 if there are any please send me an ask!
essentially, in this step we'll cut up the base gifs into smaller squares so that each tile can be manipulated separately when we put both gifs together. to do this, first create a square using the rectangle tool and the guides. then duplicate the base gif, move it above the square, apply a clipping mask, and then convert the clipped gif and square (selected in the image below) into one smart object.
ALTERNATELY: you could duplicate the original base gif and use layer masks to isolate tiles. create a layer mask for the duplicated gif layer and, with the layer mask selected, drag your mouse over a square (using the guide layout) and press delete. then press ctrl/cmd + i to invert the layer mask so that the gif only shows in the square of your choosing.
now repeat until you've got the entire gif in tiles, and do the same for the other gif!
since the transition effect is achieved by staggering the crossfades for each tile of the final gif, you can cheat by having multiple tiles "flip" at a time, ideally no more than four. this you need to cut the base gif up into fewer pieces. to do this, simply draw multiple squares instead of one and then merge the shapes, before duplicating and clipping the gif onto them.
if you do this, it's essential to remember that you have to divide both gifs up in the exact same way. each piece of the b/w gif has to correspond to a piece of the purple gif!
this is what the layers look like for each gif once I'm done:
I have them lettered so that it'll be easier to match them up in the next step.
STEP FOUR: this is the complicated bit that took me two days to figure out. I'll do my best to explain but don't hesitate to reach out if something isn't clear!
to begin, open up a new psd and import both base gifs into it. (remember to click "create video timeline" and ensure that your gifs are all in order before proceeding.)
now, the trickiest part about this transition is ensuring that all the little tiles sync up so that the larger gif is coherent. so first we'll create some markers (just empty layers) to ensure that everything lines up as it should. — marker 1: at about halfway through the first gif (b/w in this case) — marker 2: at about a quarter of the gif length — marker 3: close to the end of the gifs
at this point we're ready to start bringing in the tiles. I'm going to delete the base gifs from this new psd just to keep things cleaner!
first thing to do is import my b/w tile. move the timeline slider over to marker 1 and split the first gif. (if it helps, rename the split gifs and add (start) and (end) to the two halves.) then, move the (end) half to the beginning of the timeline, and the (start) half to line up with marker 3.
the purple tile is easier to manage. simply import it into the psd and line it up with marker 2.
your timeline should now look like this:
notice the overlap between the gifs at their beginnings and ends — this is where you'll be able to cascade the tiles flipping, so it helps to have a significant amount of overlap.
crop the three gifs for this tile as you see fit! since this is the first tile I want to flip from b/w to purple, I'll crop gif 1a (end) all the way to the current position of the timeline slider (red line with blue tip) and leave the beginning of gif 2a uncropped. for the flip from purple to b/w, I'll crop both gifs a bit.
once that's done, drag all three gifs onto the same level in timeline so they form a video group. your timeline should look something like this:
now you just repeat the process for all the other tiles! as long as you made sure that all the tiles in one gif correspond with tiles in the other gif in step three, this should be a fairly painless process. make sure to crop the starts/ends of the gifs separately so that they don't all flip together.
this is what my layers look once I've done all the tiles:
and the gif!
STEP FIVE: transitions! click on the half-white square (top right of the left column in the timeline, beside the scissors) and select the crossfade transition, then drag it between two gifs in a video group. it should create a two-triangle symbol and shorten the overall length of the video group.
apply the transition to all the tile flips, ensuring that the duration of all transitions is constant. this can sometimes be tricky because ps likes to change the duration of each transition, so right click on the transition symbol and manually change all your transition durations to be the same.
your layers should now look something like this:
STEP SIX: draw the grid. bring back the guide layout from step two and using the line tool (I like 2px thickness), trace the grid. adjust opacity as you see fit (50-80% is usually a good idea), so that the canvas looks like this:
STEP SEVEN: export and celebrate! you're done!
I hope this tutorial made sense and was easy to follow, and happy giffing! my inbox is always open for any questions <3
hello! just wondering if you know of a tutorial for the lines going through gifs? and getting them all to match up? like in these sets /post/714978685858496512 and /post/733101286452559872 also are they overlays or how did you make them? thank you in advance!
hey! so, i've attempted to show you with a little tutorial on how i made lines like the ones here and here, i've not seen one around myself and decided to try this out one day and it didn't go too badly so, i hope this makes sense and helps. so, i'll be explaining and showing you how i did the lines on these gifs:
now, firstly i'm going to assume you know the basics and can create/colour etc a gif, you'll need your base gif ready to go. in this example i've flattened them to frames, but you can do this in timeline as well.
step one: add a new layer on top of the gif/smart object, and set up your brush ready. i personally have used 2px brush, 100px hardness, 100px smoothing and 75% flow;
the flow is the main thing i think that is more down to personal preference, it affects how the line draws/moves and will be down to a little bit of trial and error - i've added below how the lines look at difference levels of flow (no other setting from the above has changed just the flow)
step two: decide where you want your lines to link, i've always done from the centre of the gif but you could want your lines to meet up 100px from the left at the top and exit the gif 100px from the right at the bottom. no matter what, the best thing to do here is to add guides to your gifs. as i'm just going straight from the centre to the centre for every gif i add a guideline at 270px
step three: i recommend testing this all out on a separate canvas first to play around and see how you want your line to look etc, but when you're ready you're good to go. start from when the guideline is and draw your line until where you want it to end, the best way to show you this is on video so i've screen recorded the whole process.
it's honestly pretty straight forward, so i hope this all makes sense, and just have fun with it, i love messing around and drawing 30 versions of the same line until i'm happy with it!!
ALSO, in case you were wondering about the final gif in the wheel of time set, the moving line, that was simply an overlay from this video that i set to screen so the black background disappeared leaving just the line (i stretched/rotated/moved it around get it to start and end where i wanted it to! i just played around with the line thickness when drawing my lines to match as best i could with the line in the overlay!
⏾ ⬫。*₊ SHIMMERING STAR BG : a psd + tutorial .
hey loves ! i know this month i scheduled a tutorial for adobe fonts , but i felt that this tutorial and psd was more appealing ! consider this my halloween treat to u all !
required programs : photoshop ( any version but has only been tested on newer photoshop programs )
familiarity level : beginner to intermediate
disclaimer : i do not own the original gifs . i have edited them in accordance to fair use guidelines .
want access to these psds and the accompanying tutorial ? click the source link and consider becoming a patreon !
/post/717036849048256512/mikelogan-michael-logan-is-a-fictional do you think you can make tutorial on how you made that text? thanks! :)
Of course! Thanks for asking 😊
i don't have a psd saved of that exact post, but this is close enough!
assuming you know the basics of making a gif (if you don't, check here), sharpen your gif and slap down your coloring. this particular example is using a black & white gif, but this effect can be really cool in color as well (more on that later).
create your text using whatever font you like. i find that this particular effect looks best with bold fonts rather than thin serifs or scripts. now we have this:
here are my settings in case you're curious:
if you're looking to get this exact effect, make sure your gif is b&w and your text is white. now we're going to change the text layer's blending mode to difference using the drop-drown menu (where it says difference -- yours will say normal):
that gives us the main piece of the puzzle:
right now, the text is hard to read though, so let's add a thin outline by double clicking on the text layer. these are the settings i used:
normally i also add drop shadow at ~150 degree angle and 3, 3, 3 for the distance, spread, and size. regardless, the text is much easier to read now and we have our gif!
his sunglasses are so fucking stupid
the fun part with this effect is how many different color options you can play around with! here are some examples (using blending options and gradient or color overlays set to [usually] hard or linear light):
x
x
x
please let me know if you have any questions!! 💙
So question! how did you manage to get THIS Frame|Border? /post/720862109738713088 ? IT'S AMAZING
thank you so much!! post
so this border is the exact same thing as in this tutorial i did! the only difference is that i changed the layer's blending mode to difference (or exclusion, they're incredibly similar).
then I double-clicked the layer to open the blending mode options and chose color overlay. this keeps the original color as white, but layers another color over top. as im on my phone, i don't have the exact hex code, but i used the color picker and chose the main purple color of the background.
i did the same with the text as well!
HOW TO: Cross-Fade Multiple Gifs
Hi! In this tutorial, I'm going to go over how I typically do a fade transition that works with Video Timeline. Disclaimer: This tutorial assumes you have a basic understanding of gif-making in Photoshop and requires the use of keyframes.
Before I start, if you're wondering "why don't you just use the cross fade tool on the Timeline?" — this thing:
It doesn't work for me 🤷🏻♀️ Something happens when converting from Video Timeline back to Frame Animation (the converting everything into a smart object step) that completely negates the cross fade whenever I use it. I'm not sure why, but this is why I do fade transitions the way I'm about to explain.
PHASE 1: THE GIFS
1.1 – Determine how many frames you need. There are 3 things to remember here: 1) Ideally, each gif section should have the same amount of frames, so the transitions feel evenly spaced. 2) The gif's dimensions and total number of frames affect file size. Your final exported gif needs to be under 10MB (Tumblr's limit), so you should consider the total number of frames in relation to the size of your gif. My example gif is 540x540px and 60 frames total; final file size = 7.8MB. 3) Add 4 extra frames to each section to account for the cross-faded portion. (The reason I chose 4 specifically is because Video Timeline works in 0.03-second intervals. The typical duration of my fade transitions is 0.06 seconds — which, when converted back to frames, is 4 frames.) I knew 60 total frames would be a safe bet for a gif this size. Since I had 3 gif sections, each would be 20 frames. I added 4 additional frames, making each one 24 frames (before removing duplicates in the exporting process, which will be explained in Phase 3). You can make your transitions longer than 0.06, but I recommend keeping it to intervals of 0.03 due to the way Timeline works. Every 0.03 seconds = 2 frames, so use this when deciding how many extra frames you'll need.
1.2 – Import frames, crop, and resize. Do this as you normally would! If you need a tutorial for the basics, here's my tutorial. :)
1.3 – Move all gifs onto one document/canvas. Right-click the gif layer and select "Duplicate Layer:"
Then choose the appropriate document from the dropdown list:
Do this for each gif section so you can work on one document for the rest of the process.
1.4 – Put each gif into its own group. Select each layer and use the shortcut Command+G or right-click and select "Group from Layers." In Phase 2, we'll be putting the opacity keyframes on the groups instead of the individual layers.
1.5 – Arrange each gif's group on the Timeline. At the end of Gif 1, move backwards 6 times. Move the starting point of Gif 2 to this spot. At the end of Gif 2, move back 6 times and make this Gif 3's starting point. Here's how my gifs look arranged on the Timeline, animated so you can see the 6-space distance:
We'll be adding keyframes to these overlapping sections in Phase 2.
1.6 – Set up the last transition. At the very beginning of the Timeline, hit the forward button 6 times and click the scissors to divide the clip. Move the starting point of your gif to the newly trimmed beginning as shown below:
Then, move the original beginning chunk of Gif 1 — that tiny 0.06-second clip — to the end of the timeline above the rest of your layers, aligning its end with the end of Gif 3. Put it in a group like you did in Step 1.4:
Note: This screenshot shows my final workspace with the coloring layers in groups and the keyframes already placed.
1.7 – Color your gifs. Do this however you want, just keep all your adjustment layers and any other effects within their respective groups:
Duplicate the adjustment layers from Gif 1 and move them into the folder Gif 1 - Beginning (where your tiny 0.06-second clip is). Be sure the adjustment layers line up with the rest of the group so those adjustments don't affect your other gifs! You may want to trim the adjustment layers to match the duration of the clip or just move them so they start at the same spot as that clip.
PHASE 2: THE KEYFRAMES
2.1 – Place a 100% and 0% keyframe at the beginning of each gif's group. Drag the playhead (red vertical line) to the end of Gif 1. Expand the Gif 2 group to reveal the opacity keyframes on the left side of the Timeline panel, then place a keyframe by clicking the icon that looks like a stopwatch. This opacity keyframe is at 100% by default; leave it like that. Drag the playhead to the beginning of Gif 2 and drop another keyframe. While that new keyframe is highlighted yellow, go to the layers panel, make sure Gif 2's group is selected, and reduce the opacity to 0%.
Repeat these steps for each gif's beginning, including the tiny chunk we moved to the end! Here's a gif to show the process:
(Btw, if you click this gif, it should expand to full size so you can get a better look! I made it 1080px.)
PHASE 3: THE DUPLICATES
3.1 – Convert back to Frame Animation. If you're not sure how to do this, I've written out the steps here. But I recommend using an action in your general gif-making process to make this step a lot faster. The one I use is linked in my tutorial which I linked earlier!
3.2 – Delete duplicate frames. Remember, at the beginning I set out to make my final gif 60 frames total. With the keyframe animations, I now have 66 frames:
Palpatine's number 👎 Anyway, that means I have 6 duplicate frames. This is what the gif looks like without removing these duplicates:
Watch closely during the transitions; there's a tiny lag. It doesn't look smooth to me. It's the clones!! Here's why we have these duplicates:
For every 0.03-second long keyframe animation, you'll get 1 duplicate frame. Unfortunately, that's just how Video Timeline works with any kind of animated keyframe. Since our fade transition is 0.06 seconds, we have to get rid of 2 duplicate frames per transition section (2 x 3 transitions sections = 6 total duplicates. Ew, math!).
There's not really a way to avoid this step that I know of, but it's not a big deal in the long run. You just have to look at each transition section, eyeball the duplicate frames yourself, and delete them. It's usually the first frame where the fade starts and then two frames after that. I already deleted the duplicates from the first two transition sections, so here's how it's done for the last transition:
Side note: I set up keyboard shortcuts so I can quickly move forward and backward by one frame and delete frames. You can do this by going to Edit > Keyboard Shortcuts and editing these:
And now I have 60 frames like I originally said I would!
If you want the transition sections to be quicker, you can even decrease the frame delay for the 3 transition frames only — 0.03 or 0.04 might be up to your speed 🥁 but I don't usually do this since I'm fine with the way it looks already.
3.3 – Export. That's it!
I hope this tutorial is helpful. As always, if you have a specific question about this tutorial, feel free to send us an ask!
Please oh please share with us how you did the effect in your latest Nancy drew set, it is truly so gorgeous I cannot stop looking at it!
hi nonny, sorry this took a while. so you're looking for the effect from this post:
i made it fairly easy on myself for this one because i am lazy and impatient as hell, so hopefully this is a rather short tutorial.
there's a neater and tidier way to do this that would require frames instead of timeline but for the effect i was aiming for, the slightly sloppier and faster way actually worked fine.
preparation: you'll need a gif with the overlay effect that you like and want to use. i'm giving you the one i used for all the gifs in this set (just slightly altered for each individual gif):
then, of course, you need two gifs — one that'll be your base gif (the coloured one in my example) and one that'll "bleed into" the other one (the black and white one here).
base gif: i just did my regular preparation and colouring, added some yellow and red brush strokes here and there to add some colour and that was it.
i also added some text at this point and i positioned it on top of my base gif but underneath the overlay layers (because i wanted the text to vanish with the overlay):
second gif: i did a quick and very basic black and white colouring for this one.
for the overlay effect to work properly, i set the blending mode of this gif to multiply.
overlay: now the fun part. i added my overlay effect gif and changed its size and position to my liking and so that the important parts of my base gif were visible long enough (aka the kiss).
i set this layer to screen and clipped the b/w gif and the adjustment layers to it.
the thing is, as you can see, the overlay part is way too transparent to be efficient. you might get away with this if your base gif is dark enough but for the scene i wanted to use as a base it just didn't look right.
so i duplicated the overlay effect layer, dragged it underneath my original one, inverted it and set it to darken. et voilà, this worked wonders:
before saving, have a look at your timeline and whether everything lines up. you can change the starting point of your overlay effect (having it come in later or earlier) or your other gifs. whatever looks right to you and also fits into the size limitation.
and that's it. if something didn't make sense or you want to know anything else, just let me know. hope this helped, nonny. ♥️
FALLING LETTERS ANIMATION tutorial
hello! @kimmomi asked for a tutorial on how i made the letters "fall" in this gifset and so i figured i would make it and post here! this effect isn't hard to achieve but it might get a little tedious if you have a lot of letters.
note: you will need photoshop with a timeline!
STEP ONE: create your base gif! be mindful of number of frames in your gif. the number of frames doesn't really matter here, altho the longer the gif the better the effect. i'd say try to limit it to 60-70 frames, depending on how big your final gif will be.
STEP TWO: make your text the way you want it to look. this effect is basically the last step of your gif making process. (i will be using the typography from my set as an example as i already have that psd saved)
this is what my typography looks like now.
STEP THREE: i would recommend that the word at the bottom be the word that "falls". for me that is forever.
now, you will have to duplicate the "forever" layer and make your non-copy forever invisible.
what you will want to do now is delete all the letters but the first one in the duplicated layer. for me that is f. then you just duplicate the f layer and write your second letter instead of it, in my case o. you will have to do this for all letters. also as you do that make sure to move them a bit away from each other.
now, what helps to align those letters where they start off, is making your non-copy layer to be visible again.
after you've aligned your letters, make the non-copy layer invisible again.
STEP FOUR: so now we come to a bit of a tedious part.
what you will do now is move the playhead (blue timeline arrow) a bit further from the beginning of the gif (this allows for the text to stay still a bit before it starts "falling") and click on the first letter.
next step is to click on the little arrow next to your letter and clicking on the stopwatch next to Transform.
then, you will take the playhead and drag it to the end of the gif where you will start with transforming your letter with Free Transform tool (shortcut ctrl+T on windows). and what you will do is, while in Free Transform mode, drag your letter to the bottom of your gif while also rotating it a bit. when you're happy with your placement of the letter, hit enter. see below gif for how i did it.
you will have to do this for every letter, but make sure to rotate some in the other direction. also make sure that the beginning of the stopwatch mark is the same for every letter.
and that is basically it! after you transform every letter, you can go and save your gif.
this is my final result:
for some extra dramatic look, you can duplicate your initial layer with the whole word on it, drag it above all layers, clear layer style and add a stroke and make sure its FIll is at 0% where you will get the outline text that stays behind.
i hope this was helpful and understandable. if you have any questions, feel free to send me an ask or dm me <33
Hi there! This gifset is just INSANELY gorgeous and I was wondering if would be willing to share how you colored it/did the effects? 733380222478663680/my-favorite-din-djarin-quotes-the-mandalorian Thank you so much!!! (I literally can’t stop looking at ahahaha) 🩷
Thank you so much! And of course! I'll try to explain it as well as I can, so here's a tutorial for how to get a gif to look like this:
1 . Turn your gif into a Smart Object:
Do this after you've already set the frame delay of your gif. Click on Convert Frame Animation at the bottom left of the Timeline panel, select all your layers, righ-click on the layers and then select Convert to Smart Object. It'll look like this on your layers panel:
In my case I sharpened the gif after turning it into a Smart Objetct as well.
2 . Duplicating the gif:
Copy your gif layer and separate both into different Groups. After doing that, change the top Group's Blending Mode to Lighten:
You can keep the bottom Group as Normal or Pass Through, it won't affect anything unless you want to put more stuff underneath it.
3 . Coloring
For coloring what you'll do is create a Gradient Map Layer(Layer>New Adjustment Layer>Gradient Map) for each of these gif layers inside their separate Groups, one of them will be just black and white and the second one will have the colors we want to bleed through(you can experiment with this but I like to put black and white at each end of the Gradient and then the colors in the middle), which one is on top doesn't matter.
For this gifset these are the Gradient Maps I used:
Beyond that, it depends on the gif, you'll have to lighten or darken the values of each gif layer to make sure it's all visible and also to control how much of the colorful layer you want to show up in your gif. If you make the layer affected by the B&W gradient lighter less of the colorful layer shows, if you make it darker more color shows.
4. Blur Galery
Click on the gif layer you're using as the colorful one, then click on Path Blur(Filter>Blur Galery>Path Blur). It'll open up some options(picture on the left). You'll change Basic Blur to Rear Sync Flash and change the Speed to make the effect stronger(picture on the right). I personally use either 300% or 400% depending on the gif:
It'll also show an arrow on top of your image, you can move it around to change the direction of the effect however you think suits it best:
5 . Nudge it over a bit
After that's all done I like to move one of the layers a bit to the side to make it look a bit more "glitchy" and create some colorful lines around the edges, as you can see here on the right on Din's helmet and pauldron:
6 . Save your gif!
Export your gif with whatever specifications you like best and you're done!
THE END
I hope this helped! if you have any questions feel free to ask and I'll explain whatever you need!